#ifndef _EMULATOR_H_ #define _EMULATOR_H_ 1 #include "game.h" #include "config.h" int emulator_run( struct game *game ); struct config_emulator *emulator_get_by_name( const char *name ); struct config_emulator *emulator_get_by_platform( const char *platform ); struct config_emulator *emulator_get_default( void ); #endif