#ifndef _SOUND_H_ #define _SOUND_H_ 1 #include enum sound_t { SOUND_BACK, SOUND_BLIP, SOUND_NO, SOUND_SELECT, NUM_SOUNDS }; int sound_init( void ); void sound_pause( void ); int sound_resume( void ); void sound_free( void ); int sound_open_mixer( void ); void sound_close_mixer( void ); void sound_play( int s ); int sound_id( char *name ); const char *sound_name( int s ); #endif